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Minecraft lord of the rings
Minecraft lord of the rings










minecraft lord of the rings

But within these two or three broad categories there was no restriction on which lines could be played when, where, or to whom. 'hostile' speechbanks (and 'neutral' for traders with whom you may have positive alignment, but not yet enough to trade). The only categorisation of speech lines was at a very broad level, according to the player's alignment with the NPC's faction - there were separate 'friendly' vs. There is no associated context, so any line can be played at any time or place. txt files with a list of different speech lines. These were far simpler, essentially being plain. This contrasts with how speechbanks work in the Legacy version of the mod. In effect, this now allows NPCs to 'know' where they are, when they are, and with whom they are talking - and change what they say accordingly. When the speech engine is asked to provide a line, it will gather the list of conditions from the environment, and select from only among those lines which meet. In Curuquesta speechbanks, all lines are associated with one or more conditions paired with corresponding values for example, a line may be defined to only play in the morning, or in a particular biome, or for players whose alignment meets or exceeds a certain rank. The central feature of the Curuquesta speech engine is its ability to determine a speech line based on numerous conditions - aspects of the NPC, the player, or the current environment. It is a greatly developed and expanded version of the Legacy speechbanks system for NPCs. This feature is present in: Renewed only.Ĭuruquesta (Quenya: "cunning speech") is the codename of the Conditional Speech Engine developed for the Renewed version of the mod.












Minecraft lord of the rings